Rush
Speed
See your color? Tap it, wherever it is.
Colors pop up on random halves of random phones. Every hit scores for that color's owner, so tapping someone else's only helps them. They stay up for less and less time as the 90 seconds run out.
A party game played with everyone's phones lying face up on the table. Every phone becomes one player's color. Then all of them together become the board.
How it works





Someone opens MESCLA and creates a room. Their phone becomes the host: it runs the game for everyone.
Everyone scans the QR to join the room. Each player gets a color and an icon.
The host picks a mode and starts. Every screen flashes 3 · 2 · 1, then goes black. Lay them all face up on the table. Play!
Modes
Speed
See your color? Tap it, wherever it is.
Colors pop up on random halves of random phones. Every hit scores for that color's owner, so tapping someone else's only helps them. They stay up for less and less time as the 90 seconds run out.
Memory
Watch your color hop. Tap the same path back.
On your turn, your color jumps from phone to phone, each playing its own note. Miss and you're out; every round gets one step longer and a little faster.
Co-op
Hold your color until the ring closes.
Soon colors show up twice, on different phones, and the whole table ends up holding with both hands and reaching across each other. One score for everyone.
Head to head
Two colors at once. The faster tap takes it.
A pause nobody can time, then two colors light up on two different phones. The host checks when each phone saw its tap, so a slower connection doesn't lose a duel it won.
Made for the table / Details
Every color carries its own icon, so players who can't tell some hues apart can look for their icon instead. Hue is never the only cue.
No sign-up, no profile. One scan and you're in.
Pace, team size, round length and more, set by the host before each match.
Free and Full
Only the room's creator needs Full. Everyone else joins free, even in a Full room.
Free
For everyoneFull
One-time purchaseFull is bought through the App Store or Google Play and stays with the store account that bought it. A purchase on one store doesn't unlock Full on the other, and joining a Full room doesn't give you your own Full. See the Terms of Use for the details.